Versatile
Méta: Multiplayer8 attachments
- MuzzleSuppressor
- BarrelLong Barrel
- StockCrosse d'infiltré
- UnderbarrelVertical Foregrip
- MagazineExtended Mag I
- Rear GripErgonomic Grip
- LaserStrelok Laser
- Fire ModsRecoil Springs

Full-auto submachine gun. Fast to aim with manageable recoil and good damage. Perfect for a dexterous operator seeking broad proficiency.
KSV
Méta: Multiplayer8 attachments
Méta: Multiplayer5 attachments
Méta: Multiplayer5 attachments
Méta: Multiplayer8 attachments
Méta: Warzone5 attachments
Méta: Warzone5 attachments
Black Ops 6
Changements d'équilibrage
Maximum Damage Range increased from 0–13.7m to 0–14.5m. Medium Damage Range adjusted from 13.7–19.3m to 14.5–19.3m. Aim Down Sight speed improved from 200ms to 190ms. Sprint to Fire speed improved from 120ms to 110ms.
Headshot multiplier increased from 1.07x to 1.2x.
Max damage range increased: 12.7m → 13.7m Medium damage range extended: 20.9m → 21.8m Marksman Foregrip: ▸ View kick reduction: 15% → 20% ▸ Gun kick reduction: 20% → 25% Heavy Stock: Flinch reduction: 50% → 55% Combat Stock: Flinch reduction: 25% → 35%
Max damage increased to 36, range slightly reduced to 12.7m. Medium damage increased to 32, now from 12.7–20.8m. Second medium range removed. Min range starts at >20.8m.
Medium Damage 1 increased to 29, up from 28. Medium Damage Range 1 increased to 10.1 - 26.6m, up from 10.1 - 24.8m. Medium Damage 2 increased to 27, up from 25. Medium Damage Range 2 increased to 26.6 - 27.9m, up from 24.8 - 27.9m. Bullet Velocity increased to 575m/s, up from 550m/s.
Maximum Damage Range increased to 13.9 meters, up from 12.9 meters. Medium Damage Range 1 increased to 13.9 - 24.8 meters, up from 12.9 - 23.1 meters. Medium Damage Range 2 increased to 24.8 - 35.5 meters, up from 23.1 - 35.5 meters. Bullet Velocity increased to 550m/s, up from 510m/s. Aim Down Sight Speed improved to 210ms, down from 220ms. Sprint to Fire Time improved to 120ms, down from 130ms.
Black Ops 6