Versatile
Meta: Multiplayer8 attachments
- MuzzleSuppressor
- BarrelLong Barrel
- StockCulata de infiltración
- UnderbarrelVertical Foregrip
- MagazineExtended Mag I
- Rear GripErgonomic Grip
- LaserStrelok Laser
- Fire ModsRecoil Springs

Full-auto submachine gun. Great mobility and handling make this an easy choice for operators who aggressively seek CQB engagements.
JACKAL PDW
Meta: Multiplayer8 attachments
Meta: Multiplayer5 attachments
Meta: Multiplayer5 attachments
Meta: Multiplayer8 attachments
Meta: Warzone5 attachments
Meta: Warzone5 attachments
Black Ops 6
Cambios de equilibrio
Maximum Damage Range increased from 0–13.2m to 0–14.2m. Medium Damage Range adjusted from 13.2–21.3m to 14.2–21.3m. Aim Down Sight speed improved from 195ms to 185ms. Sprint to Fire speed improved from 120ms to 110ms. Attachments – Recoil Springs Recoil benefit improved from 5% to 12%.
Max Damage Range increased from 11.9m to 13.2m. Medium Damage Range 1 extended to 21.34m. Min Damage Range starts after 21.34m. ADS Speed improved from 200ms to 195ms.
Max damage range increased: 10.9m → 11.9m Medium damage range extended: 18.8m → 19.8m Lower torso multiplier: 0.7x → 0.75x ADS speed improved: 210ms → 200ms Marksman Foregrip: ▸ View kick reduction: 15% → 20% ▸ Gun kick reduction: 20% → 25%
Max damage raised to 48 with increased range to 10.9m. Medium damage increased to 41, range now 10.9–18.8m. Second medium range removed. Min damage raised to 32, starts from >18.8m. Headshot multiplier increased to 1.15x. Lower torso and leg multipliers decreased to 0.7x. Recoil increased. Foregrip horizontal control nerfed (Vertical: 30%→20%, Ranger: 13%→10%).
Medium Damage 1 decreased to 31, down from 35. Medium Damage 2 decreased to 28, down from 30. Minimum Damage decreased to 26, down from 28.
Aim Down Sight speed slowed from 195 to 210ms Sprint to Fire time slowed from 110ms to 120ms
Maximum Damage Range decreased to 10.1 meters, down from 11.4 meters. Medium Damage Range 1 decreased to 10.1 - 18.2 meters, down from 11.4 - 20.3 meters. Medium Damage Range 2 decreased to 18.2 - 27.9 meters, down from 20.3 - 27.9 meters. Upper Torso and Arm Multiplier decreased to 0.93x, down from 1x. Lower Torso Multiplier decreased to 0.83x, down from 0.9x. Bullet Velocity decreased to 500m/s, down from 530m/s.
Black Ops 6